mirror of
https://github.com/BetterAndroid/FlexiUI.git
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Initial commit
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{
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"colors" : [
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{
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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{
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"images" : [
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{
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"filename" : "app-icon-1024.png",
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"idiom" : "universal",
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"platform" : "ios",
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"size" : "1024x1024"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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6
samples/iosApp/iosApp/Assets.xcassets/Contents.json
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6
samples/iosApp/iosApp/Assets.xcassets/Contents.json
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{
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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19
samples/iosApp/iosApp/ContentView.swift
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19
samples/iosApp/iosApp/ContentView.swift
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import UIKit
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import SwiftUI
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import shared
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struct ComposeView: UIViewControllerRepresentable {
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func makeUIViewController(context: Context) -> UIViewController {
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let viewController = App_iosKt.createUIViewController()
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return viewController
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}
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func updateUIViewController(_ uiViewController: UIViewController, context: Context) {}
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}
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struct ContentView: View {
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var body: some View {
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ComposeView()
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.ignoresSafeArea(.all, edges: .bottom) // Compose has own keyboard handler
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}
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}
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52
samples/iosApp/iosApp/Info.plist
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52
samples/iosApp/iosApp/Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CADisableMinimumFrameDurationOnPhone</key>
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<true/>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleDisplayName</key>
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<string>FlexiUI Demo</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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</dict>
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<key>UILaunchScreen</key>
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<dict/>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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</array>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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</dict>
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</plist>
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{
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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10
samples/iosApp/iosApp/iOSApp.swift
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10
samples/iosApp/iosApp/iOSApp.swift
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import SwiftUI
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@main
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struct iOSApp: App {
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var body: some Scene {
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WindowGroup {
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ContentView()
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}
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}
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}
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