change types and add pending

This commit is contained in:
Henry Dollman
2024-07-14 18:42:36 -04:00
parent 0af3138ef7
commit ef3a24325c
4 changed files with 66 additions and 27 deletions

49
main.go
View File

@@ -139,13 +139,30 @@ func main() {
return nil
})
// do things after a systems record is updated
app.OnRecordAfterUpdateRequest("systems").Add(func(e *core.RecordUpdateEvent) error {
status := e.Record.Get("status")
// if server connection exists, close it
if status == "down" || status == "paused" {
deleteServerConnection(e.Record)
}
return nil
})
// do things after a systems record is deleted
app.OnRecordAfterDeleteRequest("systems").Add(func(e *core.RecordDeleteEvent) error {
// if server connection exists, close it
deleteServerConnection(e.Record)
return nil
})
if err := app.Start(); err != nil {
log.Fatal(err)
}
}
func serverUpdateTicker() {
ticker := time.NewTicker(60 * time.Second)
ticker := time.NewTicker(10 * time.Second)
for range ticker.C {
updateServers()
}
@@ -185,7 +202,7 @@ func updateServer(record *models.Record) {
client, err := getServerConnection(&server)
if err != nil {
app.Logger().Error("Failed to connect:", "err", err.Error(), "server", server.Host, "port", server.Port)
setInactive(record)
updateServerStatus(record, "down")
return
}
server.Client = client
@@ -195,12 +212,12 @@ func updateServer(record *models.Record) {
systemData, err := requestJson(&server)
if err != nil {
app.Logger().Error("Failed to get server stats: ", "err", err.Error())
setInactive(record)
updateServerStatus(record, "down")
return
}
// update system record
record.Set("status", "up")
record.Set("stats", systemData.System)
record.Set("info", systemData.Info)
if err := app.Dao().SaveRecord(record); err != nil {
app.Logger().Error("Failed to update record: ", "err", err.Error())
}
@@ -208,7 +225,7 @@ func updateServer(record *models.Record) {
system_stats, _ := app.Dao().FindCollectionByNameOrId("system_stats")
system_stats_record := models.NewRecord(system_stats)
system_stats_record.Set("system", record.Id)
system_stats_record.Set("stats", systemData.System)
system_stats_record.Set("stats", systemData.Stats)
if err := app.Dao().SaveRecord(system_stats_record); err != nil {
app.Logger().Error("Failed to save record: ", "err", err.Error())
}
@@ -225,21 +242,27 @@ func updateServer(record *models.Record) {
}
// set server to status down and close connection
func setInactive(record *models.Record) {
func updateServerStatus(record *models.Record, status string) {
// if in map, close connection and remove from map
// this is now down automatically in an after update hook
// if status == "down" || status == "paused" {
// deleteServerConnection(record)
// }
if record.Get("status") != status {
record.Set("status", status)
if err := app.Dao().SaveRecord(record); err != nil {
app.Logger().Error("Failed to update record: ", "err", err.Error())
}
}
}
func deleteServerConnection(record *models.Record) {
if _, ok := serverConnections[record.Id]; ok {
if serverConnections[record.Id].Client != nil {
serverConnections[record.Id].Client.Close()
}
delete(serverConnections, record.Id)
}
// set inactive
if record.Get("status") != "down" {
record.Set("status", "down")
if err := app.Dao().SaveRecord(record); err != nil {
app.Logger().Error("Failed to update record: ", "err", err.Error())
}
}
}
func getServerConnection(server *Server) (*ssh.Client, error) {