Files
beszel/agent/agent.go
henrygd 6f5d95031c update project structure
- move agent to /agent
- change /beszel to /src
- update workflows and docker builds
2025-09-07 16:42:15 -04:00

183 lines
5.4 KiB
Go

// Package agent handles the agent's SSH server and system stats collection.
package agent
import (
"crypto/sha256"
"encoding/hex"
"log/slog"
"os"
"path/filepath"
"strings"
"sync"
"time"
"github.com/gliderlabs/ssh"
"github.com/henrygd/beszel"
"github.com/henrygd/beszel/src/entities/system"
"github.com/shirou/gopsutil/v4/host"
gossh "golang.org/x/crypto/ssh"
)
type Agent struct {
sync.Mutex // Used to lock agent while collecting data
debug bool // true if LOG_LEVEL is set to debug
zfs bool // true if system has arcstats
memCalc string // Memory calculation formula
fsNames []string // List of filesystem device names being monitored
fsStats map[string]*system.FsStats // Keeps track of disk stats for each filesystem
netInterfaces map[string]struct{} // Stores all valid network interfaces
netIoStats system.NetIoStats // Keeps track of bandwidth usage
dockerManager *dockerManager // Manages Docker API requests
sensorConfig *SensorConfig // Sensors config
systemInfo system.Info // Host system info
gpuManager *GPUManager // Manages GPU data
cache *SessionCache // Cache for system stats based on primary session ID
connectionManager *ConnectionManager // Channel to signal connection events
server *ssh.Server // SSH server
dataDir string // Directory for persisting data
keys []gossh.PublicKey // SSH public keys
}
// NewAgent creates a new agent with the given data directory for persisting data.
// If the data directory is not set, it will attempt to find the optimal directory.
func NewAgent(dataDir ...string) (agent *Agent, err error) {
agent = &Agent{
fsStats: make(map[string]*system.FsStats),
cache: NewSessionCache(69 * time.Second),
}
agent.dataDir, err = getDataDir(dataDir...)
if err != nil {
slog.Warn("Data directory not found")
} else {
slog.Info("Data directory", "path", agent.dataDir)
}
agent.memCalc, _ = GetEnv("MEM_CALC")
agent.sensorConfig = agent.newSensorConfig()
// Set up slog with a log level determined by the LOG_LEVEL env var
if logLevelStr, exists := GetEnv("LOG_LEVEL"); exists {
switch strings.ToLower(logLevelStr) {
case "debug":
agent.debug = true
slog.SetLogLoggerLevel(slog.LevelDebug)
case "warn":
slog.SetLogLoggerLevel(slog.LevelWarn)
case "error":
slog.SetLogLoggerLevel(slog.LevelError)
}
}
slog.Debug(beszel.Version)
// initialize system info
agent.initializeSystemInfo()
// initialize connection manager
agent.connectionManager = newConnectionManager(agent)
// initialize disk info
agent.initializeDiskInfo()
// initialize net io stats
agent.initializeNetIoStats()
// initialize docker manager
agent.dockerManager = newDockerManager(agent)
// initialize GPU manager
if gm, err := NewGPUManager(); err != nil {
slog.Debug("GPU", "err", err)
} else {
agent.gpuManager = gm
}
// if debugging, print stats
if agent.debug {
slog.Debug("Stats", "data", agent.gatherStats(""))
}
return agent, nil
}
// GetEnv retrieves an environment variable with a "BESZEL_AGENT_" prefix, or falls back to the unprefixed key.
func GetEnv(key string) (value string, exists bool) {
if value, exists = os.LookupEnv("BESZEL_AGENT_" + key); exists {
return value, exists
}
// Fallback to the old unprefixed key
return os.LookupEnv(key)
}
func (a *Agent) gatherStats(sessionID string) *system.CombinedData {
a.Lock()
defer a.Unlock()
data, isCached := a.cache.Get(sessionID)
if isCached {
slog.Debug("Cached data", "session", sessionID)
return data
}
*data = system.CombinedData{
Stats: a.getSystemStats(),
Info: a.systemInfo,
}
slog.Debug("System data", "data", data)
if a.dockerManager != nil {
if containerStats, err := a.dockerManager.getDockerStats(); err == nil {
data.Containers = containerStats
slog.Debug("Containers", "data", data.Containers)
} else {
slog.Debug("Containers", "err", err)
}
}
data.Stats.ExtraFs = make(map[string]*system.FsStats)
for name, stats := range a.fsStats {
if !stats.Root && stats.DiskTotal > 0 {
data.Stats.ExtraFs[name] = stats
}
}
slog.Debug("Extra FS", "data", data.Stats.ExtraFs)
a.cache.Set(sessionID, data)
return data
}
// StartAgent initializes and starts the agent with optional WebSocket connection
func (a *Agent) Start(serverOptions ServerOptions) error {
a.keys = serverOptions.Keys
return a.connectionManager.Start(serverOptions)
}
func (a *Agent) getFingerprint() string {
// first look for a fingerprint in the data directory
if a.dataDir != "" {
if fp, err := os.ReadFile(filepath.Join(a.dataDir, "fingerprint")); err == nil {
return string(fp)
}
}
// if no fingerprint is found, generate one
fingerprint, err := host.HostID()
if err != nil || fingerprint == "" {
fingerprint = a.systemInfo.Hostname + a.systemInfo.CpuModel
}
// hash fingerprint
sum := sha256.Sum256([]byte(fingerprint))
fingerprint = hex.EncodeToString(sum[:24])
// save fingerprint to data directory
if a.dataDir != "" {
err = os.WriteFile(filepath.Join(a.dataDir, "fingerprint"), []byte(fingerprint), 0644)
if err != nil {
slog.Warn("Failed to save fingerprint", "err", err)
}
}
return fingerprint
}