Render cursor color&shapes (underline and ibeam)

Allow the cursor to be colored by the theme, and support rendering
underline and ibeam cursor styles.
This commit is contained in:
Fredrik Fornwall
2016-12-04 01:06:50 +01:00
parent 357b17e972
commit 9fe0e49473
2 changed files with 41 additions and 43 deletions

View File

@@ -57,7 +57,7 @@ public final class TerminalColorScheme {
0xff808080, 0xff8a8a8a, 0xff949494, 0xff9e9e9e, 0xffa8a8a8, 0xffb2b2b2, 0xffbcbcbc, 0xffc6c6c6, 0xffd0d0d0, 0xffdadada, 0xffe4e4e4, 0xffeeeeee,
// COLOR_INDEX_DEFAULT_FOREGROUND, COLOR_INDEX_DEFAULT_BACKGROUND and COLOR_INDEX_DEFAULT_CURSOR:
0xffffffff, 0xff000000, 0xffffffff};
0xffffffff, 0xff000000, 0xffA9AAA9};
public final int[] mDefaultColors = new int[TextStyle.NUM_INDEXED_COLORS];

View File

@@ -54,7 +54,8 @@ final class TerminalRenderer {
}
/** Render the terminal to a canvas with at a specified row scroll, and an optional rectangular selection. */
public final void render(TerminalEmulator mEmulator, Canvas canvas, int topRow, int selectionY1, int selectionY2, int selectionX1, int selectionX2) {
public final void render(TerminalEmulator mEmulator, Canvas canvas, int topRow,
int selectionY1, int selectionY2, int selectionX1, int selectionX2) {
final boolean reverseVideo = mEmulator.isReverseVideo();
final int endRow = topRow + mEmulator.mRows;
final int columns = mEmulator.mColumns;
@@ -63,6 +64,7 @@ final class TerminalRenderer {
final boolean cursorVisible = mEmulator.isShowingCursor();
final TerminalBuffer screen = mEmulator.getScreen();
final int[] palette = mEmulator.mColors.mCurrentColors;
final int cursorShape = mEmulator.getCursorStyle();
if (reverseVideo)
canvas.drawColor(palette[TextStyle.COLOR_INDEX_FOREGROUND], PorterDuff.Mode.SRC);
@@ -113,8 +115,10 @@ final class TerminalRenderer {
} else {
final int columnWidthSinceLastRun = column - lastRunStartColumn;
final int charsSinceLastRun = currentCharIndex - lastRunStartIndex;
drawTextRun(canvas, line, palette, heightOffset, lastRunStartColumn, columnWidthSinceLastRun, lastRunStartIndex, charsSinceLastRun,
measuredWidthForRun, lastRunInsideCursor, lastRunStyle, reverseVideo);
int cursorColor = lastRunInsideCursor ? mEmulator.mColors.mCurrentColors[TextStyle.COLOR_INDEX_CURSOR] : 0;
drawTextRun(canvas, line, palette, heightOffset, lastRunStartColumn, columnWidthSinceLastRun,
lastRunStartIndex, charsSinceLastRun, measuredWidthForRun,
cursorColor, cursorShape, lastRunStyle, reverseVideo);
}
measuredWidthForRun = 0.f;
lastRunStyle = style;
@@ -135,37 +139,42 @@ final class TerminalRenderer {
final int columnWidthSinceLastRun = columns - lastRunStartColumn;
final int charsSinceLastRun = currentCharIndex - lastRunStartIndex;
int cursorColor = lastRunInsideCursor ? mEmulator.mColors.mCurrentColors[TextStyle.COLOR_INDEX_CURSOR] : 0;
drawTextRun(canvas, line, palette, heightOffset, lastRunStartColumn, columnWidthSinceLastRun, lastRunStartIndex, charsSinceLastRun,
measuredWidthForRun, lastRunInsideCursor, lastRunStyle, reverseVideo);
measuredWidthForRun, cursorColor, cursorShape, lastRunStyle, reverseVideo);
}
}
/**
* @param canvas the canvas to render on
* @param palette the color palette to look up colors from textStyle
* @param y height offset into the canvas where to render the line: line * {@link #mFontLineSpacing}
* @param startColumn the run offset in columns
* @param runWidthColumns the run width in columns - this is computed from wcwidth() and may not be what the font measures to
* @param text the java char array to render text from
* @param startCharIndex index into the text array where to start
* @param runWidthChars number of java characters from the text array to render
* @param cursor true if rendering a cursor or selection
* @param textStyle the background, foreground and effect encoded using {@link TextStyle}
* @param reverseVideo if the screen is rendered with the global reverse video flag set
*/
private void drawTextRun(Canvas canvas, char[] text, int[] palette, float y, int startColumn, int runWidthColumns, int startCharIndex, int runWidthChars,
float mes, boolean cursor, long textStyle, boolean reverseVideo) {
private void drawTextRun(Canvas canvas, char[] text, int[] palette, float y, int startColumn, int runWidthColumns,
int startCharIndex, int runWidthChars, float mes, int cursor, int cursorStyle,
long textStyle, boolean reverseVideo) {
int foreColor = TextStyle.decodeForeColor(textStyle);
final int effect = TextStyle.decodeEffect(textStyle);
int backColor = TextStyle.decodeBackColor(textStyle);
final boolean bold = (effect & (TextStyle.CHARACTER_ATTRIBUTE_BOLD | TextStyle.CHARACTER_ATTRIBUTE_BLINK)) != 0;
final boolean underline = (effect & TextStyle.CHARACTER_ATTRIBUTE_UNDERLINE) != 0;
final boolean italic = (effect & TextStyle.CHARACTER_ATTRIBUTE_ITALIC) != 0;
final boolean strikeThrough = (effect & TextStyle.CHARACTER_ATTRIBUTE_STRIKETHROUGH) != 0;
final boolean dim = (effect & TextStyle.CHARACTER_ATTRIBUTE_DIM) != 0;
int foreColorIndex = -1;
if ((foreColor & 0xff000000) != 0xff000000) {
foreColorIndex = foreColor;
// Let bold have bright colors if applicable (one of the first 8):
if (bold && foreColor >= 0 && foreColor < 8) foreColor += 8;
foreColor = palette[foreColor];
}
if ((backColor & 0xff000000) != 0xff000000) backColor = palette[backColor];
final int effect = TextStyle.decodeEffect(textStyle);
if ((backColor & 0xff000000) != 0xff000000) {
backColor = palette[backColor];
}
// Reverse video here if _one and only one_ of the reverse flags are set:
final boolean reverseVideoHere = reverseVideo ^ (effect & (TextStyle.CHARACTER_ATTRIBUTE_INVERSE)) != 0;
if (reverseVideoHere) {
int tmp = foreColor;
foreColor = backColor;
backColor = tmp;
}
float left = startColumn * mFontWidth;
float right = left + runWidthColumns * mFontWidth;
@@ -179,32 +188,21 @@ final class TerminalRenderer {
savedMatrix = true;
}
// Reverse video here if _one and only one_ of the reverse flags are set:
boolean reverseVideoHere = reverseVideo ^ (effect & (TextStyle.CHARACTER_ATTRIBUTE_INVERSE)) != 0;
// Switch if _one and only one_ of reverse video and cursor is set:
if (reverseVideoHere ^ cursor) {
int tmp = foreColor;
foreColor = backColor;
backColor = tmp;
}
if (backColor != palette[TextStyle.COLOR_INDEX_BACKGROUND]) {
// Only draw non-default background.
mTextPaint.setColor(backColor);
canvas.drawRect(left, y - mFontLineSpacingAndAscent + mFontAscent, right, y, mTextPaint);
}
if (cursor != 0) {
mTextPaint.setColor(cursor);
float cursorHeight = mFontLineSpacingAndAscent - mFontAscent;
if (cursorStyle == TerminalEmulator.CURSOR_STYLE_UNDERLINE) cursorHeight /= 4.;
else if (cursorStyle == TerminalEmulator.CURSOR_STYLE_BAR) right -= ((right - left) * 3) / 4.;
canvas.drawRect(left, y - cursorHeight, right, y, mTextPaint);
}
if ((effect & TextStyle.CHARACTER_ATTRIBUTE_INVISIBLE) == 0) {
// Treat blink as bold:
final boolean bold = (effect & (TextStyle.CHARACTER_ATTRIBUTE_BOLD | TextStyle.CHARACTER_ATTRIBUTE_BLINK)) != 0;
final boolean underline = (effect & TextStyle.CHARACTER_ATTRIBUTE_UNDERLINE) != 0;
final boolean italic = (effect & TextStyle.CHARACTER_ATTRIBUTE_ITALIC) != 0;
final boolean strikeThrough = (effect & TextStyle.CHARACTER_ATTRIBUTE_STRIKETHROUGH) != 0;
final boolean dim = (effect & TextStyle.CHARACTER_ATTRIBUTE_DIM) != 0;
// Let bold have bright colors if applicable (one of the first 8):
if (bold && foreColorIndex >= 0 && foreColorIndex < 8) foreColor = palette[foreColorIndex + 8];
if (dim) {
int red = (0xFF & (foreColor >> 16));
int green = (0xFF & (foreColor >> 8));