mirror of
https://github.com/fankes/termux-app.git
synced 2025-09-07 03:05:18 +08:00
Render cursor color&shapes (underline and ibeam)
Allow the cursor to be colored by the theme, and support rendering underline and ibeam cursor styles.
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@@ -57,7 +57,7 @@ public final class TerminalColorScheme {
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0xff808080, 0xff8a8a8a, 0xff949494, 0xff9e9e9e, 0xffa8a8a8, 0xffb2b2b2, 0xffbcbcbc, 0xffc6c6c6, 0xffd0d0d0, 0xffdadada, 0xffe4e4e4, 0xffeeeeee,
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// COLOR_INDEX_DEFAULT_FOREGROUND, COLOR_INDEX_DEFAULT_BACKGROUND and COLOR_INDEX_DEFAULT_CURSOR:
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0xffffffff, 0xff000000, 0xffffffff};
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0xffffffff, 0xff000000, 0xffA9AAA9};
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public final int[] mDefaultColors = new int[TextStyle.NUM_INDEXED_COLORS];
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@@ -54,7 +54,8 @@ final class TerminalRenderer {
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}
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/** Render the terminal to a canvas with at a specified row scroll, and an optional rectangular selection. */
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public final void render(TerminalEmulator mEmulator, Canvas canvas, int topRow, int selectionY1, int selectionY2, int selectionX1, int selectionX2) {
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public final void render(TerminalEmulator mEmulator, Canvas canvas, int topRow,
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int selectionY1, int selectionY2, int selectionX1, int selectionX2) {
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final boolean reverseVideo = mEmulator.isReverseVideo();
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final int endRow = topRow + mEmulator.mRows;
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final int columns = mEmulator.mColumns;
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@@ -63,6 +64,7 @@ final class TerminalRenderer {
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final boolean cursorVisible = mEmulator.isShowingCursor();
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final TerminalBuffer screen = mEmulator.getScreen();
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final int[] palette = mEmulator.mColors.mCurrentColors;
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final int cursorShape = mEmulator.getCursorStyle();
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if (reverseVideo)
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canvas.drawColor(palette[TextStyle.COLOR_INDEX_FOREGROUND], PorterDuff.Mode.SRC);
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@@ -113,8 +115,10 @@ final class TerminalRenderer {
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} else {
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final int columnWidthSinceLastRun = column - lastRunStartColumn;
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final int charsSinceLastRun = currentCharIndex - lastRunStartIndex;
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drawTextRun(canvas, line, palette, heightOffset, lastRunStartColumn, columnWidthSinceLastRun, lastRunStartIndex, charsSinceLastRun,
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measuredWidthForRun, lastRunInsideCursor, lastRunStyle, reverseVideo);
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int cursorColor = lastRunInsideCursor ? mEmulator.mColors.mCurrentColors[TextStyle.COLOR_INDEX_CURSOR] : 0;
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drawTextRun(canvas, line, palette, heightOffset, lastRunStartColumn, columnWidthSinceLastRun,
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lastRunStartIndex, charsSinceLastRun, measuredWidthForRun,
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cursorColor, cursorShape, lastRunStyle, reverseVideo);
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}
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measuredWidthForRun = 0.f;
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lastRunStyle = style;
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@@ -135,37 +139,42 @@ final class TerminalRenderer {
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final int columnWidthSinceLastRun = columns - lastRunStartColumn;
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final int charsSinceLastRun = currentCharIndex - lastRunStartIndex;
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int cursorColor = lastRunInsideCursor ? mEmulator.mColors.mCurrentColors[TextStyle.COLOR_INDEX_CURSOR] : 0;
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drawTextRun(canvas, line, palette, heightOffset, lastRunStartColumn, columnWidthSinceLastRun, lastRunStartIndex, charsSinceLastRun,
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measuredWidthForRun, lastRunInsideCursor, lastRunStyle, reverseVideo);
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measuredWidthForRun, cursorColor, cursorShape, lastRunStyle, reverseVideo);
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}
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}
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/**
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* @param canvas the canvas to render on
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* @param palette the color palette to look up colors from textStyle
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* @param y height offset into the canvas where to render the line: line * {@link #mFontLineSpacing}
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* @param startColumn the run offset in columns
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* @param runWidthColumns the run width in columns - this is computed from wcwidth() and may not be what the font measures to
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* @param text the java char array to render text from
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* @param startCharIndex index into the text array where to start
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* @param runWidthChars number of java characters from the text array to render
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* @param cursor true if rendering a cursor or selection
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* @param textStyle the background, foreground and effect encoded using {@link TextStyle}
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* @param reverseVideo if the screen is rendered with the global reverse video flag set
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*/
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private void drawTextRun(Canvas canvas, char[] text, int[] palette, float y, int startColumn, int runWidthColumns, int startCharIndex, int runWidthChars,
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float mes, boolean cursor, long textStyle, boolean reverseVideo) {
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private void drawTextRun(Canvas canvas, char[] text, int[] palette, float y, int startColumn, int runWidthColumns,
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int startCharIndex, int runWidthChars, float mes, int cursor, int cursorStyle,
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long textStyle, boolean reverseVideo) {
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int foreColor = TextStyle.decodeForeColor(textStyle);
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final int effect = TextStyle.decodeEffect(textStyle);
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int backColor = TextStyle.decodeBackColor(textStyle);
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final boolean bold = (effect & (TextStyle.CHARACTER_ATTRIBUTE_BOLD | TextStyle.CHARACTER_ATTRIBUTE_BLINK)) != 0;
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final boolean underline = (effect & TextStyle.CHARACTER_ATTRIBUTE_UNDERLINE) != 0;
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final boolean italic = (effect & TextStyle.CHARACTER_ATTRIBUTE_ITALIC) != 0;
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final boolean strikeThrough = (effect & TextStyle.CHARACTER_ATTRIBUTE_STRIKETHROUGH) != 0;
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final boolean dim = (effect & TextStyle.CHARACTER_ATTRIBUTE_DIM) != 0;
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int foreColorIndex = -1;
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if ((foreColor & 0xff000000) != 0xff000000) {
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foreColorIndex = foreColor;
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// Let bold have bright colors if applicable (one of the first 8):
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if (bold && foreColor >= 0 && foreColor < 8) foreColor += 8;
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foreColor = palette[foreColor];
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}
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if ((backColor & 0xff000000) != 0xff000000) backColor = palette[backColor];
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final int effect = TextStyle.decodeEffect(textStyle);
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if ((backColor & 0xff000000) != 0xff000000) {
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backColor = palette[backColor];
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}
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// Reverse video here if _one and only one_ of the reverse flags are set:
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final boolean reverseVideoHere = reverseVideo ^ (effect & (TextStyle.CHARACTER_ATTRIBUTE_INVERSE)) != 0;
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if (reverseVideoHere) {
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int tmp = foreColor;
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foreColor = backColor;
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backColor = tmp;
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}
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float left = startColumn * mFontWidth;
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float right = left + runWidthColumns * mFontWidth;
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@@ -179,32 +188,21 @@ final class TerminalRenderer {
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savedMatrix = true;
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}
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// Reverse video here if _one and only one_ of the reverse flags are set:
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boolean reverseVideoHere = reverseVideo ^ (effect & (TextStyle.CHARACTER_ATTRIBUTE_INVERSE)) != 0;
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// Switch if _one and only one_ of reverse video and cursor is set:
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if (reverseVideoHere ^ cursor) {
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int tmp = foreColor;
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foreColor = backColor;
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backColor = tmp;
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}
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if (backColor != palette[TextStyle.COLOR_INDEX_BACKGROUND]) {
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// Only draw non-default background.
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mTextPaint.setColor(backColor);
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canvas.drawRect(left, y - mFontLineSpacingAndAscent + mFontAscent, right, y, mTextPaint);
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}
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if (cursor != 0) {
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mTextPaint.setColor(cursor);
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float cursorHeight = mFontLineSpacingAndAscent - mFontAscent;
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if (cursorStyle == TerminalEmulator.CURSOR_STYLE_UNDERLINE) cursorHeight /= 4.;
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else if (cursorStyle == TerminalEmulator.CURSOR_STYLE_BAR) right -= ((right - left) * 3) / 4.;
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canvas.drawRect(left, y - cursorHeight, right, y, mTextPaint);
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}
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if ((effect & TextStyle.CHARACTER_ATTRIBUTE_INVISIBLE) == 0) {
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// Treat blink as bold:
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final boolean bold = (effect & (TextStyle.CHARACTER_ATTRIBUTE_BOLD | TextStyle.CHARACTER_ATTRIBUTE_BLINK)) != 0;
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final boolean underline = (effect & TextStyle.CHARACTER_ATTRIBUTE_UNDERLINE) != 0;
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final boolean italic = (effect & TextStyle.CHARACTER_ATTRIBUTE_ITALIC) != 0;
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final boolean strikeThrough = (effect & TextStyle.CHARACTER_ATTRIBUTE_STRIKETHROUGH) != 0;
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final boolean dim = (effect & TextStyle.CHARACTER_ATTRIBUTE_DIM) != 0;
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// Let bold have bright colors if applicable (one of the first 8):
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if (bold && foreColorIndex >= 0 && foreColorIndex < 8) foreColor = palette[foreColorIndex + 8];
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if (dim) {
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int red = (0xFF & (foreColor >> 16));
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int green = (0xFF & (foreColor >> 8));
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